- A monograph or edited book on fake or misleading heritage and history and the repercussions (and the complications of digital versions)
- Clear and easy to follow exemplars of digital humanities collections using Linked Open Data with references to the power of GIS
- Small and big things learnt by designers of virtual worlds and how the Metaverse could learn to avoid making the same mistakes
- A meta review on architectural criticism and whether it has really progressed that much
- Why game designers hate gamification (but with a few counter-examples they might actually like)