With Dr Terhi Nurmikko-Fuller and Dr Katrina Grant (both at ANU), I have decided to write a chapter on serious games for medieval(!) purposes for an edited book by Dr Robert Houghton (publisher still to be confirmed) on medieval games.. but this is not due until March 2021. Still, does this sound potentially interesting?
Chapter 12 by Erik Champion, Terhi Nurmikko-Fuller, and Katrina Grant explores the ways in which Skyrim can be used and modified by undergraduate and postgraduate students to explain, through play, three related aspects of medieval society: the distinctive, related and unique characteristics of Romanesque and Gothic architecture, the art, craft and preservation of calligraphy, literature, inscription and lore; and the importance of the medieval landscape in art history.