Tag Archives: metaverse

Mixed messages on the Metaverse

Today I attended an event on how industry see and use the Metaverse. The chief scientist’s talk on the Metaverse as an interconnected virtual environment where social and economic elements mirror reality (is that the WEF definition?) ..across devices isn’t quite my definition.

So many questionable issues here, so many lost opportunities, where do I start?!

Time to write something!

For example, if everything just mirrors reality, where is the innovation? Is the reality the realistic simulation or the simulation as an illusion convincing people, that they are “in” reality? And does the mirror affect or impact on reality?

To the pixelated trenches! #metaverse #definitionbattle #XR

But above all, where is culture?

Here is a better definition by the South Australia Microsoft CTO but what exactly does “collective” mean?

“…metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical and digital reality. It is persistent, providing enhanced immersive experiences, as well as device independent” from Gartner..

https://www.gartner.com/en/newsroom/press-releases/2022-02-07-gartner-predicts-25-percent-of-people-will-spend-at-least-one-hour-per-day-in-the-metaverse-by-2026

Gartner defines a metaverse as a collective virtual shared space, created by the convergence of virtually enhanced physical and digital reality. It is persistent, providing enhanced immersive experiences, as well as device independent and accessible through any type of device, from tablets to head-mounted displays. 

Gartner, February 7, 2022.

Update: At the lunch break I sat down with him and we agreed the definition of collective should be people, content, and technology.

My UniSA Colleague Professor Mark Billinghurst quoted from the Metaverse Roadmap and focused on the less common quadrants.

MetaVerse VS XR

If you read this conversation article, the Metaverse is basically XR (extended reality), not Neal Stephenson’s Snowcrash.

The Conversation is full of conflicting opinions on what is or should be the Metaverse (and some flatly refuse to let Facebook control it, even if Stephenson won’t sue Facebook for stealing the term): here is an article that wanders around then ends on a decisive point I agree with:

What is the metaverse? A high-tech plan to Facebookify the world

The current version of Facebook may increase your ability to connect to other people and communities. But at the same time it limits how you connect to them

And the 22.7.2021 The Verge Zoom Interview with Mark Zuckerberg is interesting as well.

Open Wonderland

Even if Sun was brought by Oracle, wonderland seems to live on albeit with a slightly different name
http://www.openwonderland.org/

Open Wonderland is a 100% Java open source toolkit for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications, and collaborate in an education, business, or government context. Wonderland is completely extensible; developers and graphic artists can extend its functionality to create entirely new worlds and add new features to existing world.

Of course open cobalt http://www.opencobalt.org/ is still going, and stereo 3D has been added, http://nsuslovi.blogspot.com/2010/04/stereo-3d-filter-in-open-cobalt.html

UPDATE: Another peer to peer metaverse is http://www.solipsis.org