Tag Archives: Poznan

Workshop on game prototyping

I just gave a talk and mini workshop on prototyping games in Poznan Poland.

Here is a summary of the exercise I gave the cartography students, to create a game prototype in 20 minutes! (Well in the end they had more like 30 minutes)..

  • What is the goal? Why try to reach it?
  • An engaging challenge? Involves competition/mastery, chance, imitation, controlling vertigo/rush of movement/flight?
  • Feedback system? Affordances, constraints; rewards, punishments?
  • Levels up/advance via mechanics?
  • Does it offer different strategies?
  • What is learnt during or after the experience?

Artistic tools to investigate

  1. Collaborative VR Drawing=Cartography?/
  2. YouTube guide
  3. TiltVR
  4. Integrate landscapes into 3D online slides?
  5. Create Guided WebXR landscape tours?
  6. WebXR and OpenXR
  7. Pano inspiration http://www.zeutch.com/photo/past-and-present-42618
  8. Literary Atlas of Wellington Walter Langelaar VUW NZ, code.
  9. The ARtefactKit – Stu Eve