If not DH what is it? (DH2015 presentation)

The below is the last slide from my Digital Humanities 2015 talk (“Seeing Is Revealing: A Critical Discussion on Visualisation And The Digital Humanities“) in Sydney
The paper is being reviewed for the Digital Scholarship in the Humanities Journal.

Slide 48
title: If not DH what is it?

  1. More emphasis has been on scientific visualisation, on non-interactive calculation + presentation of quantifiable data but DH Vis not only about data, also interactive. vague, questioning & rhetorical.
  2. Visualisation not only pretty, (refer Baldwin, S. 2013. The Idiocy of the Digital Literary..)
  3. Visualisation has to overcome ocularcentrism as Virtual Reality reflects not only sighted reality but non-sighted reality, visualisation is more than just the visual (explain using cave paintings!)
  4. Game design is not typically part of DH but an interesting vehicle for community feedback, cultural issues, critical reflection & medium-specific techniques (procedural rhetoric). Also huge issues, HCI, authenticity, develop scholarly arguments in collaboration, preserve etc.)
  5. It employs research in traditional humanities, converts IT people to humanities research (sometimes), preserves and communicates cultural heritage and cultural significance through alterity, cultural constraints and counterfactual imaginings.
  6. History / heritage is not always literature! DH audience not always literature-focused or interested in traditional forms of literacy.

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