Tag Archives: Hiroshima

Videogames, Heritage and Tourism

I gave an online talk on the above to Hiroshima University today.

I have 4 excellent questions from the students to research and hopefully answer:

  • Which videogames specifically led to real-world tourism? I add here, and what if one’s that are also in film or tv or in book form?
  • Of those games transformed into virtual tourism, which ones incorporated local cultural context?
  • How can we stop virtual tourism from creating false memories?
  • Is there anywhere in the world where virtual heritage is checked for authenticity by organisations (such as UNESCO?)