Tag Archives: xbox

motion controller/sensors on game consoles

I am very interested in xbox kinect, playstation move and nintendo wii (or wiimote plus) reviews, especially to see if and how they can be modded..here is an early review http://www.cnet.com.au/xbox-360-kinect-vs-playstation-move-vs-nintendo-wii-remote-plus-339307363.htm?feed=rss
here is a youtube video of using xbox move as a form of 3D scanner http://idav.ucdavis.edu/~okreylos/ResDev/Kinect/index.html
an article on the above at http://hackaday.com/2010/11/15/rendering-a-3d-environment-from-kinect-video/

nb (wiki) From a design standpoint, Ars Technicas review expressed concern that the core feature of Kinect, its lack of controller, would hamper development of games beyond those that have either stationary players, or control the player’s movement automatically; remarking that the similarity of the genres of the launch titles owed to the hardware not being able to “handle much else”, they predicted that Microsoft would eventually need to release a “Move-like” controller in order to overcome this limitation.[76]

Unreal Development Kit

Chris Blundell at www.plutonicdesign.com told me he is highly impressed by the free editor and that it creates better game levels than found in the game!

But.. still only for PC..I do wonder how much it costs for a game to go commercial though when sold as an educational game by an educational institute-hundreds of thousands? Or do they take a percentage of the profits (which seems a more desirable option!)

It seems to me that a free game editor is one great leap for indie and educational games (i.e. Unity, XNA-kind of, UDK) but there also needs to be a cheap path to Playstation 3 or XBox..any such pathway out there? Perhaps Blender can be ported to Playstation or XBox?