Tag Archives: game editor

game editors

I have been writing for awhile on how role playing games can be adapted to teach history and heritage but there are some issues that keep getting in the way:

-if one has other people in the environment it makes it more lively but potentially less historical

-people do not typically inhabit the space

-these RPS and Massive Multiplayer RPGsĀ  don’t usually feature extensive editors.

Some possible alternatives are:

I have not tested the above yet though!

Another thought would be if some game company gave assets to an outdated or defunct RPG game to organizations behind open source technology like Panda 3D, Blender3D, or cobalt.