Tag Archives: Kinect One

Skyrim on PC with Kinect and Kinect One

FROM: http://projects.ict.usc.edu/mxr/faast/

Have a Kinect for Windows v2?

We have developed an experimental version of FAAST with support for the Kinect for Windows v2, available for download here (64-bit only). Please note that you must already have the Microsoft Kinect SDK v2 installed and the KinectService application running. This is based on preliminary software and/or hardware, subject to change.

FAAST is currently available for Windows only.

Video Demos: http://projects.ict.usc.edu/mxr/faast/faast-video-gallery/
Video of Skyrim and Kinect for PC: https://www.youtube.com/watch?feature=player_embedded&v=Z83wzJwrBK0

From http://www.dwvac.com/

The VAC system is a useful program which you use to issue commands to your flight simulator , role playing game or any program. Since you have your hands full while playing those busy games you can now put your voice to work for you. Use your voice to speak words or phrases to issue commands to you favorite games. VAC uses a unique method in phrase recognition which greatly reduces unwanted issued commands caused by ambient noises.

Alternative camera tracking systems: Asus Xtion Pro and structure.io

Asus have an alternative to Kinect One and Playstation 4 cameras:
http://www.asus.com/Multimedia/Xtion_PRO/

Also for mobile devices especially iPAD
http://structure.io/getstarted

While the Structure Sensor has been carefully designed to work exceptionally well with iOS devices, it has also been designed to work with a wide range of other devices and platforms, including Android devices, and Windows, OS X and Android laptop and desktop PCs.

To use the Structure Sensor with any of these alternative platforms, you will need the USB Hacker Cable as well as OpenNI 2 drivers, which can be downloaded on our OpenNI 2 page. More information on using the Structure Sensor with OpenNI 2 drivers can be found in the Structure Sensor and SDK Forums

OpenNI, not sure if it is actively developed. Refer: http://en.wikipedia.org/wiki/OpenNI

After the acquisition of PrimeSense by Apple, it was announced that the website OpenNI.org would be shut down on April 23, 2014.[7] Immediately after the shutdown, organizations that used OpenNI subsequently preserved documentation and binaries for future use, such as the page at Structure.io

PS4 camera appears to work with Mac OS X

As an alternative to Kinect One (which requires Windows 8) the PS4 eye camera has some interesting features/functions although it is lower res and does not have an Infra Red (IR) blaster..
And can cost $85 AUD or cheaper online or via JB hifi…

How does it compare to Microsoft’s Kinect One camera?
Review in 2013:http://au.ign.com/blogs/finalverdict/2013/11/02/xbox-one-vs-playstation-4-kinect-20-vs-playstation-4-camera
Review in 2014: http://www.techradar.com/au/news/gaming/consoles/ps4-vs-xbox-720-which-is-better-1127315/5#articleContent
A not so positive review: http://www.techradar.com/au/reviews/gaming/gaming-accessories/playstation-4-camera-1202008/review

One possible future use for PS4 eye camera, the VR Project Morpheus: http://www.techradar.com/au/reviews/gaming/project-morpheus-1235379/review

http://www.psdevwiki.com/ps4/PlayStation_4_Camera

Available functions

  • photo, video
  • voice commands (available as well with an earset with microphone)
  • depth calculation/imaging
  • pad, move, face, head and hand recognition/tracking
  • one of the cameras can be used for generating the video image, with the other used for motion tracking.

http://www.psdevwiki.com/ps4/Talk:PlayStation_4_Camera

Features (Could be used for eye tracking..)

  • automatic black level calibration (ABLC) support 2×2 binning
  • programmable controls for frame rate, mirror and flip, standard serial SCCB interface cropping and windowing
  • image quality controls: lens correction and defective pixel canceling two-lane MIPI/LVDS serial output interface
  • embedded 256 bits one-time programmable (OTP)
  • memory for part identification, etc.
  • supports output formats: 8/10/12-bit RAW RGB on-chip phase lock loop (PLL)(MIPI/LVDS)
  • supports horizontal and vertical sub-sampling programmable I/O drive capability
  • supports images sizes: 1280×800, 640×400, and 320×200
  • built-in 1.5V regulator for core
  • support alternate frame HDR / line HDR
  • fast mode switching

What can you do with it?
http://ps4eye.tumblr.com
/
“Bigboss (@psxdev) has successfully streamed video data from the PS4 camera to OS X!”
Picture at https://twitter.com/psxdev/status/439787015606136833

Drivers for PS4
http://bigboss-eyetoy.blogspot.co.uk/2014/09/ps4eyecam-released.html
Links to https://github.com/bigboss-ps3dev/PS4EYECam/
“It is the first public driver for PlayStation 4 Camera licensed under gpl.”

Historical
PS3Eye for Mac: http://webcam-osx.sourceforge.net/