Free workshop: Linked Open Data Workshop: from Books to HoloLens

This workshop, an introduction to Linked Open Data, will have two presenters:

1 Enriching Historical Narratives with Structured Data 2-4PM

Historians create linked open data all the time, they just don’t know it. Much of their research is focused on documenting the relationships between people, places, events, and sources. But these rich data structures are squeezed out of publications. The LODBooks project is an attempt to put the data back into historical narratives.

Presented by Associate Professor Tim Sherratt, University of Canberra.

2 Linked Open Data on the HoloLens 4-5PM

Bring your own geolocational data or use the data provided to see how geodata can be used in the Microsoft HoloLens.

Presented by PhD candidate, Mafkereseb Bekele, Curtin University.

Complimentary tea and coffee will be provided during the workshop, thanks to the generous support of Curtin University Library. Associate Professor Tim Sherratt is here thanks to the generous support of a Pelagios working group grant that is funding the 27 July Symposium “Landscape Data Art & Models as Linked Open Data” in the HIVE.

Eventbrite URL here.

rest of 2018: Planned events

26-27 July, Perth, Australia

Landscape Data Art & Models as Linked Open Data (27 Jul;y, workshop 26 July)

https://www.eventbrite.com.au/e/landscape-data-art-models-as-linked-open-data-tickets-46752433788

Thanks to a Pelagios 2018 Working Group grant we are hosting this one day Digital Humanities event on Linked Open Data for Australia, at the HIVE, Curtin University, Bentley Campus, Perth. The speakers, from across Australia, will explain their mapping and cultural collections projects, and discuss how Linked Open Data may help create more useful and reusable cultural content and research between humanities, IT and the GLAM sector in Australia.

20-22 August, Canberra, Australia

Digital Directions 2018: Intersections, 21-22 August 2018, Invited and funded. National Film and Sound Archive of Australia (NFSA), Canberra, Australia. URL: https://www.nfsa.gov.au/about/our-mission/digital-directions/digital-directions-2018

16-20 September, Italy

Invited Professor to Summer School: Cultural Heritage in Context. Digital Technologies for the Humanities.Partially funded, invited (pending confirmation). Cities, Cultural Heritage and Digital Humanities. Host: Rosa Tamborrino Politecnico di Torino – Castello del Valentino, Turin Italy, 16-23 September 2018. Joint Project of the Politecnico di Torino POLITO, University of California, Los Angeles (UCLA), École des Hautes Études en Sciences Sociales, Paris (EHESS), and the Italian Association of Urban History (AISU),

September-October, Perth Australia

Planning GLAMgames conference, Perth.

11-13 October, Germany

Communicating the Past in the Digital Age, Digital methods for teaching and learning in Archaeology. Host: Professor Eleftheria Paliou, Computational Archaeology, CoDArchLab, Institute of Archaeology, University of Cologne, Germany, 12-13 October 2018. URL: https://communicatingthepast.hcommons.org/2018/04/19/release-of-the-call-for-paper/

10-12 December, Germany

Linked Pasts 2018 conference, 11-13 December 2018, Mainz, Germany. Invited and funded thanks to successful Pelagios grant.

12-14 December, Italy

Museums, the relationship between Museum and Research and the development of new interactions with the public through technologies such as gaming). Partially funded and invited. Host: Professor Arianna Traviglia on behalf of Venice consortium: Il Distretto Veneziano della Ricerca e dell’Innovazione (DVRI), Ca Foscari, Venice, Italy, 13 December 2018. URL: distrettovenezianoricerca.it

 

Outline structure for Screen Tourism talk

Some notes on Screen Tourism VR and Cultural Heritage for 11 June event at the HIVE, Curtin University.

  1. We now carry a technical ecosystem of biofeedback GPS and camera tracking devices (phones and fit-bits and smartwatches) but so seldom use them creatively, synergistically and contextually (in terms of our locale).
  2. Archaeologists and others are so interested in games but there are so few examples of good group narrative. (Cut to photos of our game session at CAA2017, Georgia USA).
  3. Some recently supervised PhD projects (Rusaila Bazlamit, Palestine in Multi-wall Unity) or 360 panoramas of museum classic car collections (Beata Dawson) made me realize that contested spaces with digital heritage are often accidental but isn’t the audience dialogue created one of the most important aims in public heritage?
  4. Also, why is Mixed Reality so rare in Virtual Heritage, because AR and VR have so much market presence? Why are there so few mixed reality projects? Show Mafi’s figures! Explain pros and cons of VR MR and AR..
  5. Explain how collaborative learning and geolocation can help tell more contextual group-assisted stories..
  6. Brief overview of cultural tourism and personal narrative making tools (Twine; Cradle (Unity and Twine); Inkle)…
  7. How can film, film trailers, and location and personal adventures be mashed, mixed and augmented?

Google slides of the above presentation are here

 

 

What is in an Acronym?

 

I once worked in a department at a huge IT firm, where no one knew what the letters stood for, OMC I think it was. We found out in a few days, but I have forgotten it again, it was surprisingly not memorable.

A more relevant insight might be the gap between digital humanists and people in the field of VR. When I was associated with DARIAH EU, Matt Munson, one of the researchers at the Göttingen Centre For Digital Humanities, was researching VREs.

To me a VRE was a virtual reality environment (granted it is not commonly used now but it is still used: https://www.vrs.org.uk/virtual-reality-environments/) but to Matt and the Digital Humanists it was a Virtual Research Environment, portal (well, web platform) for all the digital tools a scholar from a specific discipline might wish to use.

Good idea in theory, but my point is the gap between so many in DH and VR, both use the same acronym for not quite the same thing and are totally oblivious to what it means in the other field. And it also reveals how elastic the term Virtual is.

Digital Archaeology and Straw Men

Huggett, J. , Reilly, P. and Lock, G. (2018) Whither digital archaeological knowledge? The challenge of unstable futures. Journal of Computer Applications in Archaeology, 1(1), pp. 42-54. (doi:10.5334/jcaa.7)

In the article at https://journal.caa-international.org/articles/10.5334/jcaa.7 the authors wrote:

A popular approach is to integrate expensive infrastructure, such as national monuments databases, national museums, galleries, libraries, and other national archives and collections to create synergy by combining previously separated data (for example, Bernardou et al. 2017). From their inception such projects have prescribed deliverables, milestones, and standards of documentation and publication. They usually also have large international, multidisciplinary project teams who on the whole share a common knowledge culture and adhere to its norms. These collaborating institutions like to see themselves as helping to democratize data; however, non-members of these elite clubs may regard it as a form of knowledge colonialism and may not fully endorse these programmes, underlining that providing access to a robust, properly supported, open infrastructure does not guarantee engagement. Even with an elegant ontology, the knowledge base can be undermined by semantic drift and inadequate digital literacy in the general (potential) user community, and, of course, this presupposes that potential (re)user communities know what resources are available and how to discover and evaluate them in the first place.

In the original conference (CHTA2013, Copenhagen), the major finding, I thought, was the opposite: how important users and iterative design was, rather than elaborate infrastructures. And in the original introduction Costis Dallas was considering reviewing a paper he wrote 20 years ago about the then challenges in Digital Humanities and how now 20 years later those old challenges were still an issue.

I recall in the final talk, mine, which was about 7 minutes, I argued that infrastructure without people using it, is just infrastructure (and I gave a talk at Sheffield in 2013 entitled Research as Infrastructure on this very point).

Interesting how so many chapters could be seen to take on one overall argument, as the person who wrote the grant, organized and hosted the conference, wrote the book proposal, organized the authors, the above quoted viewpoint is one I never contemplated, and still don’t!

Conclusion: Review all publications before publication to check if they may lend themselves to strawman (straw people?) arguments, then rinse and repeat.

Reference

Benardou, (not Bernadou) A, Champion, E, Dallas, C and Hughes, L. 2017. Introduction: a critique of digital practices and research infrastructures. In: Benardou, A, Champion, E, Dallas, C and Hughes, L (eds.), Cultural Heritage Infrastructures in the Digital Humanities, 1–14. Abingdon: Routledge. 

 

Landscape Data Art & Models as Linked Open Data

A free event on Linked Open Data and related Digital Humanities Projects will be taking place on 27 July.

Landscape Data Art & Models as Linked Open Data

The HIVE, (inside John Curtin Gallery) | Building 200A, Curtin University | Kent Street, Bentley | Perth, WA 6102 | Australia

Friday, 27 July 2018 from 10:00 am to 5:00 pm (Australian Western Standard Time)

Venue: The HIVE (inside John Curtin Gallery), Curtin University

Speakers (alphabetical order, program later), with provisional title and topic

Please note, if you do not know what RDF (Resource Description Framework), Semantic Web, or Linked Open Data is, we will have an intro workshop on this (and current Digital Humanities projects including Virtual Reality) in the Curtin Library Makerspace, Level 5, 3-4:30PM 26 July 2018. The working title is Linked Reality, Mixed Reality but a link to the free workshop will be provided from this page.

The Screen Tourism VR and Cultural Heritage event will take place Monday at the HIVE, Curtin University.

It is fully booked but the programme is now:

DRAFT SCHEDULE (HIVE opens at 12:30pm)

PROGRAM SESSION 1 (Chair: Dr Tod Jones (Curtin University))

1.00–1.05pm: Welcome by Dr Tod Jones

1.05–1.40pm: Mr Ian Brodie (http://www.ianbrodie.net/)

1.40–2.00pm: Dr Christina Lee (Curtin University)

2.00–2.20pm: Professor Ear Zow Digital (Curtin University)

2.20 – 2.45pm: Q&A

2.45–3.15pm: Coffee/tea break at Aroma Café

SESSION 2 (Chair: Erik Champion)

3.15–3.20pm: Introductions

3.20–3.40pm: Mr Mike Dunn (Phimedia)

3.40–3.50pm: Mr Mat Lewis (South West Development Commission)

3.50–4.00pm: Mr Nathan Gibbs (Screen West)

4.00–4.30pm: Q&A then sundowner (see below).

VENUE

HIVE (VR Centre), John Curtin Gallery, Kent Street, Curtin Bentley campus WA 6102

https://humanities.curtin.edu.au/research/centres-institutes-groups/hive/

Phone: (08) 9266 9024 (HIVE).
Map link https://goo.gl/maps/FZu8FaEaULt (in John Curtin Gallery opposite Aroma Café)

PARKING (https://properties.curtin.edu.au/gettingaround/parkingzones.cfm

You can pay in a visitor’s carpark (there are parks near John Curtin Gallery/the HIVE) or you can download a phone app and pay in the yellow signed curtin parks at a much cheaper rate. Closest zone is D3 off Kent St then Beazley Avenue, park as close as you can to John Curtin Library.

CANCELLATIONS

If you cannot make the event please cancel your ticket at Eventbrite as we have people on the waiting list

TEA/COFFEE

We hope to have tea or coffee provided for attendees at the nearby outside Aroma cafe during the coffee break, please bring your Eventbrite ticket number.

SUNDOWNER AFTER THE EVENT

If you would like to speak to Ian or Mike or the other speakers after the event from 4:30PM or so we hope to offer a small sundowner at the meeting space of Innovation Central, Level 2, Engineering Pavilion Building 216. More details at the event but just a note you can also find it at http://properties.curtin.edu.au/maps/

 

Imagined Spaces in Real Places

If you are in Perth 11 June please sign up on EventBrite to this free event:

Imagined Spaces in Real Places (Screen Tourism, VR & Cultural Heritage)

There is a burgeoning global tourist trade for places – both real and imaginary – inspired by cultural texts and their creators. While Stratford-upon-Avon has long been a mecca for Shakespeare enthusiasts, (popular) cultural tourism has now extended the bucket list of travel destinations to include the likes of Westeros (aka Dubrovnik, Croatia; Game of Thrones) and Middle-earth (aka New Zealand; The Lord of the Rings). This Symposium brings together scholars and presenters from industry to discuss how screen-based tourism (film, television) can be a generative force in local economies, in region/nation branding, and as a way of promoting cultural heritage. The potential and practical application of technology – specifically virtual reality, locative apps and interactive media – in facilitating an immersive touristic experience, visualising place and creating narrative will also be explored.

DETAILS

Monday 11 June 20181-4:30PM (Presentations start at 1pm, finish approx. 4:30pm. HIVE opens at 12:30pm).
Venue: Curtin University HIVE (VR Centre), John Curtin Gallery, Kent Street, Curitn Bentley campus WA 6102
Event organisers: Christina Lee, Erik Champion

Keynote speaker: Ian Brodie (http://www.ianbrodie.net/)

Other presenters include: Dr Christina Lee, Professor Erik Champion, Mat Lewis (Southwest Development Commission), Professor Sue Beeton (teleconference).

Venue: https://humanities.curtin.edu.au/research/centres-institutes-groups/hive/

Phone: (08) 9266 9024 (HIVE).
Map link https://goo.gl/maps/FZu8FaEaULt (in John Curtin Gallery opposite Aroma Café)

Landscape Data, Art/Artefacts & Models as Linked Open Data Perth, Australia

For those interested in the above, please keep Friday 27 July 2018, open for an all-day free event in Perth.

We will be inviting speakers to talk on Australia-specific cultural issues and digital (geo) projects in relation to the above event.

More details to follow shortly and announced via http://commons.pelagios.org/:

So there is an Australian working group for Pelagios – Linked Open Data. We will run an event on 27 July at Curtin. News to follow.

http://commons.pelagios.org/2018/05/its-international-workers-day-announcing-our-2018-working-groups/

Australia LAMLOD Group: led by Erik Champion (UNESCO Chair of Cultural Visualisation and Heritage, Curtin University) and Susan Fayad (City of Ballarat), this WG seeks to address the problem of linking materials between academic research and cultural heritage in an Australian context. This is not so much about extending Pelagios linked data practice to an entirely new continent, though that is important; the problem this WG seeks to address is the multi-layered and contentious representation of cultural heritage, namely: the vast scale of Australian landscapes and historic journeys; the local and highly specific Aboriginal ways of describing, navigating and experiencing the landscapes with hundreds of different languages; and the specific problem of integrating UNESCO designated built and natural heritage with its surrounding ecosystems. The LAMLOD WG will create landscape data and visualisation displays, investigate related cultural artefact knowledge (Indigenous and colonial), and build towards the integration of linked open data and 3D models.

 

#CFP Communicating the Past in the Digital Age

Digital methods for teaching and learning in Archaeology

12-13th of October 2018, CoDArchLab, Institute of Archaeology, University of Cologne, Germany

Scope

This two-day international symposium aims to bring together scholars that use and develop digital tools and methods for communicating archaeological information to students, peers and the public.

Participation

This meeting is financially supported by a grant from the Stifterverband and the ministry of culture and science of North Rhine-Westphalia. Travel expenses for those presenting a paper at the symposium will normally be covered. Prospective participants should submit a 500-word abstract in English including title, author name(s), affiliation(s), email, place of residence (for calculating travel expenses) and 3 – 5 keywords. Abstracts should be sent to s.hageneuer and e.paliou by the 30th of June 2018.

abstract for CDH 2018

Centre for Digital Heritage meeting 2018:
3D archives, (re)use and Knowledge production, Lund 18–20 June 2018

Our abstract:

Integrating 3d Models and GIS for Digital Cultural Heritage

Recent advances in technology have helped make the capture and modelling of 3D digital cultural objects increasingly affordable. Ever growing numbers of cultural institutions have been digitizing their digital artefacts and sites. Regards the availability of 3D geometric modelling methods and 3D file formats, there are hundreds to choose from. However, an extremely challenging task is to identify the most appropriate 3D geometric modelling method and file format for the specific purposes of digital cultural heritage. In order to overcome those challenges, this paper first summarizes the most-common 3D geometric modelling methods such as constructive solid geometry, non-uniform rational B-splines, triangle meshes, and discusses their advantages, disadvantages and their typical application in the digital cultural heritage domain. Second, various 3D file formats are systematically analysed and discussed, with particular reference to architecture, to archaeology and to heritage studies. Third, future possibilities of 3D file formats and their potential for linking with Geographic Information Systems (GIS) and geospatial databases are outlined. What are the successful exemplars but also major challenges for linking GIS, 3D models and heritage aims? Where do these modelling methods, formats, aims and disciplines converge or diverge? Would such combinations create major problems for archives?

Keywords: 3D geometric modelling, 3D file formats, 3D archives, digital cultural heritage

Ikrom Nishanbaev, Erik Champion, Hafizur Rahaman, Mafkereseb Bekele

Microsoft Academic Search

LSE has written positively about the “bibliometric super power” potential of https://academic.microsoft.com/

It took me a while to collate papers and it is not quite as exhaustive in finding citations as Google Scholar (for me, at least) but it lists conferences etc you have published in and direct links to papers that have recently cited you (Google Scholar does not, directly). So, all in all, quite good I thought.

https://academic.microsoft.com/#/profile/ErikChampion is my initial test.

 

Digital Humanities Research Infrastructures in Australia

Thanks to Curtin’s Faculty of Humanities and Computational Institute I attended the Australian Academy of Humanities 2 day Humanities Arts and Culture Data Summit, 14-15 March, hosted by the AHA https://www.humanities.org.au/ at the National Film and Sound Archive (NSFA), Canberra.

The below is from a brief report but may be of interest to those who’d like a quick guide to what is happening regards digital humanities research infrastructures at a National level in Australia.

SUMMARY:

Quick guide to social sciences/sciences platforms and RIs

  • Dr John La Salle, Director, Atlas of Living Australia https://www.ala.org.au/ biodiversity data
  • Dr Merran Smith, Chief Executive, Population Health Research Network http://www.phrn.org.au/
  • Andrew Gilbert, General Manager, Bioplatforms http://www.bioplatforms.com/andrew-gilbert/
  • Professor Bert Roberts, Director, ARC Centre of Excellence for Australian Biodiversity and Heritage, 1 year into Centre of Excellence https://epicaustralia.org.au/  “Now is the time to tell a culturally inclusive, globally significant human and environmental history of Australia. We like to call it, Australia’s Epic Story. The ARC Centre of Australian Biodiversity and Heritage (CABAH) will undertake research that will safeguard our national heritage, transform research culture, connect with communities and inform policy.”

Humanities

  • Professor Linda Barwick FAHA, University of Sydney – PARADISEC http://www.paradisec.org.au/ has funding issues but well respected, may require more computing to scale. “PARADISEC (the Pacific And Regional Archive for Digital Sources in Endangered Cultures) is a digital archive of records of some of the many small cultures and languages of the world”
  • Professor Julian Meyrick, Flinders University – AusStage http://www.flinders.edu.au/ehl/firth/focus/digitalhumanitiesanderesearch/ausstage.cfm “AusStage provides an accessible online resource for researching live performance in Australia. Development is led by a consortium of universities, government agencies, industry organisations and collecting institutions with funding from the Australian Research Council and other sources.”
  • Professor Mark Finnane FASSA FAHA, Griffith University – Prosecution Project https://prosecutionproject.griffith.edu.au/ “The criminal trial is the core of the Australian criminal justice system. It is the product of police investigation and its outcomes include the sentences of imprisonment that populate our prisons.” It is an impressive historical database. Overseas law researchers and historians (UK etc.) use it because it is better than theirs, apparently.
  • Alexis Tindall, Research Engagement Specialist – Humanities and Social Sciences Data Enhanced Virtual Lab (HASS DEVL https://www.ersa.edu.au/1-1-million-funding-humanities-arts-social-sciences-data-enhanced-virtual-lab/ “Humanities, Arts and Social Science researchers will get access to cutting-edge online tools and services thanks to $1.1 million in new funds for a collaborative virtual laboratory project. The Humanities, Arts and Social Sciences (HASS) Data Enhanced Virtual Lab (DEVL) will bring together fragmented data, tools and services into a shared workspace.”

Others included (but there were more)

  • Adam Bell https://aiatsis.gov.au/ (very good talk on problems funding and running archives), Canberra. “The Australian Institute of Aboriginal and Torres Strait Islander Studies (AIATSIS) is a world-renowned research, collections and publishing organisation. We promote knowledge and understanding of Aboriginal and Torres Strait Islander cultures, traditions, languages and stories, past and present.”
  • Roxanne Missingham, University Librarian, Australian National University, showed the library books destroyed by flood, said to applause that infrastructure included people.
  • Alison Dellit, Assistant Director-General, National Collections Access, National Library of Australia. Discussed the National Library’s Trove https://trove.nla.gov.au/ “Find and get over 569,383,366 Australian and online resources: books, images, historic newspapers, maps, music, archives and more”)
  • Professor Rachel Fensham, Chief Investigator Social and Cultural Informatics Platform, University of Melbourne https://scip.unimelb.edu.au/about “SCIP responds to current demand and future growth in the digital humanities, arts, and social sciences by providing the necessary informatics skills and technology platforms to support researchers, research students and strategic research activities.”

AAH-HAC-Data-Summit-Program(2).pdf

AAH-HAC-Data-Summit-Discussion-Paper.pdf

new Book Chapter (Arqueología Computacional)

My new chapter, A Schematic Division of Game-Learning Strategies Relevant to Digital Archaeology and Digital Cultural Heritage (in Spanish) is out. Diego the editor informed me he will see if all chapters can be available via PDF.

Champion, E. (2017). Una división esquemática de estrategias de aprendizaje relevantes para el patrimonio cultural basadas en juegos digitales (A Schematic Division of Game-Learning Strategies Relevant to Digital Archaeology and Digital Cultural Heritage). In D. Jiménez-Badillo (Ed.), Arqueología Computacional. Nuevos enfoques para el análisis y la difusión del patrimonio cultural (pp. 217-224). México: Instituto Nacional de Antropología e Historia, RedTDPC, CONACYT. Chapter 14_Champion_PDF

 

Notes: paucity of architectural theory in virtual place design

Learning from essentialism in architecture:

Essentialist Polemics in Architectural History, 2006:

…major architectural theories are fundamentally representational, and can be summarized as theories of semiotics, empathic projection, material symbolism (as tectonic glorification, or territorial protectionism), or as reflections of a community (and the related notion of archaeological structuration). This paper will argue that even if there are particular features of architectural design not shared by other related disciplines, that the above major theories, (as well as non-representational formalist theory), are all open to an accusation of impoverished essentialism…I suggest the followingargument: that with one notable exception, major architectural theories are fundamentally re-presentational. These theories can be summarizedas theories of semiotics, empathic projection, ma-terial symbolism (as tectonic glorification, or territo-rial protectionism), or as reflections of a community(and the related notion of archaeological structu-ration).The above classification of these theories is to high-light problems common to architectural aesthetics

One does not have to be essentialist about essentialist theories in architecture, one can mix match and modulate

These theories avoid discussing architecture intertwined with a sense of place, they concentrate on representation and form (see Wittgenstein, Family Resemblance argument).

19thC architectural theory started addressing changes in style and the role of empathy but was overtaken by industrialization, painting and sculpture and light-weight furniture, industrial, portable, stackable.

(Mention in passing the advantages and disadvantages of Horta, and Gaudi).

When you consider all the aspects of building buildings and how so many other disciplines are involved, it is still hard to extract the relationship and inter-relationship of architecture as building meaningful places and inter-places.

Architecture also pioneered the use of transition spaces, interstitial places, and objects that created transitional viewing and acting spaces/translucent and perforated visual barriers and so on (mention here Villa Mairea, Asplund’s diaphanous work inspired by Strindberg’s set design in A Ghost Play.., the transitional wall in Utzon’s housing estates)

Virtual places typically lack transitional spaces, breathing areas, the diaphanous, the moulded, in brief, the interplaces. They concentrate on form, colour, light.

Digital Humanities, Libraries, and Partnerships FREE preprint chapters

Preprint versions of chapters appearing in Digital Humanities, Libraries, and Partnerships: A Critical Examination of Labor, Network, and Community. Eds. Robin Kear and Kate Joranson. Chandos, 2018.

Final versions of all chapters appear in the published version of the book, available here:

Introduction, Robin Kear and Kate Joranson: http://d-scholarship.pitt.edu/33818/

Chapter 2: “Our Marathon: The Role of Graduate Student and Library Labor In Making The Boston Bombing Digital Archive” by Jim McGrath and Alicia Peaker. http://dx.doi.org/10.17613/M62Z8Fht

Chapter 3: “Digital Humanities as Public Humanities: Transformative Collaboration in Graduate Education.” by Laurie N. Taylor, Poushali Bhadury, Elizabeth Dale, Randi K. Gill-Sadler, Leah Rosenberg, Brian W. Keith, Prea Persaud: http://ufdc.ufl.edu/AA00048267/00001

Chapter 4: “Exploring the Moving Image: The Role of Audiovisual Archives as Partners for Digital Humanities and Cultural Heritage Institutions” by Adelheid Heftberger. In Digital Humanities, Libraries, and Partnerships: A Critical Examination of Labor, Network, and Community, edited by Robin Kear and Kate Joranson, Chandos, 2018, 45-57. http://dx.doi.org/10.17613/M66S19

Chapter 6: Glass, E. R. (2018). Engaging the knowledge commons: setting up virtual participatory spaces for academic collaboration and community. In Digital Humanities, Libraries, and Partnerships: A Critical Examination of Labor, Network, and Community. UC San Diego. Retrieved from https://escholarship.org/uc/item/6zp934sm

Chapter 7: Miller, Karen, Erik Champion, Lise Summers, Artur Lugmayr, and Marie Clarke. 2018. “Chapter 7 – The Role of Responsive Library Makerspaces in Supporting Informal Learning in the Digital Humanities.” In Digital Humanities, Libraries, and Partnerships, 91-105. Chandos Publishing. Retrieved from https://maker.library.curtin.edu.au/book-chapter-published/

Chapter 10: “Digital Humanities as Community Engagement: The Digital Watts Project” by Melanie Hubbard and Demrot Ryan: http://digitalcommons.lmu.edu/librarian_pubs/93/

Chapter 11: Russell, Beth. “The Collaborative Project Management Model: Akkasah, an Arab Photography Project.” Digital Humanities, Libraries, and Partnerships: A Critical Examination of Labor, Network, and Community, edited by Robin Kear and Kate Joranson, Chandos, 2018. http://hdl.handle.net/2451/41680

The Role of Responsive Library Makerspaces in Supporting Informal Learning in the Digital Humanities

Our chapter (Miller, Champion, Summers, Lugmayr & Clarke) entitled”The Role of Responsive Library Makerspaces in Supporting Informal Learning in the Digital Humanities” in Robin Kear & Kate Joranson, (Eds,) “Digital Humanities, Libraries, and Partnerships” has just been released.

The book can be bought or reviewed at https://www.elsevier.com/books/digital-humanities-libraries-and-partnerships/kear/978-0-08-102023-4

Cite (APA):

Peeling the Onion, Part One: Gamification

Thinking about Museums

Red onions. image by Flickr user Gwendolyn Stansbury CC-BY-NC-ND 2.0

The kinds of leisure activities available to potential museum-going audiences have multiplied exponentially over the past twenty years. Games and gaming have moved from being the domain of children to becoming a multibillion dollar global industry. Alongside this, visitation at cultural heritage organizations in Europe and North America continues to decline at a steady, alarming pace. Gaming clearly has something to offer heritage professionals, but what? And how to separate hyperbole and sales pitches from substance?

In trying to pick apart the pros and cons of gamification, I wound up exploring game theory. That led quickly into examining the relationship between games and play, and underneath all that, the concept of fun and how it relates to learning. So, let’s start peeling the onion. Hopefully without too many tears!

Apologia

I first want to briefly go over where I come…

View original post 1,185 more words

#CFP Digital HERITAGE 2018 San Fran USA

Digital HERITAGE 2018 Conference

New Realities: Authenticity & Automation in the Digital Age3rd International Congress & Expo26-30 October 2018, San Francisco, USA http://www.digitalheritage2018.org/

WHAT

The leading global event on digital technology for documenting, conserving and sharing heritage—from monuments & sites, to museums & collections, libraries & archives, and intangible traditions & languages. Featuring keynotes from cultural leaders & digital pioneers, a tech expo, research demos, scientific papers, policy panels, best practice case studies, hands-on workshops, plus tours of technology and heritage labs.

FOCUS

Culture and technology fields from computer science to cultural preservation, architecture to archiving, history to humanities, computer games to computer graphics, archaeology to art, digital surveying to social science, libraries to language, museums to musicology, and many more.

WHO

Some 750+ leaders from across the 4 heritage domains together with industry to explore, discuss & debate the potentials and pitfalls of digital for culture. Heritage and digital professionals, from educators to technologists, researchers to policy makers, executives to curators, archivists to scientists, and more.

WHERE

In the heart of the digital revolution on the waterfront in San Francisco, USA. For the first time outside Europe following our 1st Congress in Marseille in 2013 and 2nd in Granada in 2015.

DUE

Workshop, Tutorials & Special Session Proposals Due online: 15 April 2018
Papers & Expo Proposals Due online: 20 May 2018
Notification: 15 July 2018
Camera Ready Deadline: 1 September 2018

Book review: “Cultural Heritage Infrastructure in Digital Humanities”

On the London School of Economics Review of Books blog, Peter Webster has said some very nice things about our edited book from last year

Anyone concerned with the future of digital humanities research will find much to ponder in this timely and important collection of essays, recommends Peter Webster..

This collection of essays is a very valuable contribution to that process of assessment, and deserves to be widely read. It will be of interest not only to humanities scholars, but also to those in the GLAM sector concerned with user engagement and access, as well as policymakers in and around government… Readers will differ on the answers to this question, but anyone concerned with the future of digital humanities research will find much to ponder in this timely and important collection of essays.

as well as making some good points and raising pertinent questions about infrastructure:

Beyond this book, however, the wider debate about how to enable distributed humanities scholarship is still often framed in terms of the shape that such infrastructures should take; their desirability in principle is not often stated as such, but is assumed. Andrew Prescott has rightly taken issue with the whole metaphor of infrastructure as an unhelpful way of imagining what is required (1). To envisage things in terms of infrastructure implies permanence, rigidity, standardisation.

Thanks Peter.

Thanks also to the editors and authors who kept this book in progress, to DIGHUMLAB (especially Marianne Ping Huang) and EADH and the National Museum of Denmark for supporting and hosting it…

I’d also like to thank those who supported disseminating news of this edited collection, including

https://pro.europeana.eu/post/cultural-heritage-infrastructure-in-digital-humanities

and London School of Economics..